GBA assessment mainly has ten major types of questions: Sequence, Energy, Direction, Team, Ticket, Preparation, Expression and Security. We have collected and organized the full question types and answer strategies about GBA through a lot of practice.
1. Sequence
Game Rules
Test of memory, in the 3 * 5 matrix, the system will randomly demonstrate the order and location of the stamps, after the end of the play will give you another demonstration, we need to according to each round of the system demonstration, recollection and in accordance with the order to press out the corresponding pattern.
The second round of the memorization of the map will increase the interfering items in the middle, you need to skip these interfering items, the difficulty is further increased.
How to answer
It is not recommended to answer the questions with the help of external tools, because it is easy to be judged by the background as cheating, 20 correct or very difficult (normal people are unlikely to achieve without the use of external tools), we do not require too much to ensure that 10 or more can be right.
If you really want to use tools, you can draw a 3 * 5 grid in advance, draw a few more at least 10, each question on a piece of paper in the grid marking the order. But after the end of each question review, will immediately start the next question, time is really tight! (It's easy to get overwhelmed if you add aids to the mix)
2. Energy
Game Rules
Click four switches, each displaying different power gains (positive or negative), and the power obtained varies even with consecutive pulls of different switches, also yielding positive or negative results. Everyone needs to maximize their electricity collection over 100 clicks.
How to answer
Quickly find switch A1 to ensure maximum power.
Differentiate between Class A and Class B switches in the first 4 clicks. Click each set of 4 switches once, don't worry if there are negative results. Class A typically has a maximum power limit of 50, while Class B usually goes up to 100 but with less stable power.
Distribution of the four switches: A1: +50, +25/0/-25; A2: +50/-200; B1: +100/-50/-100/-150/-200/-250; B2: +100/-1150.
On the 5th click, choose between A1 and A2 within Class A. If the net power value (sum of positive and negative values) is still 50 → A2, click A2 three more times (total of 4 clicks); if the net value is other than 50 → A1, then click A2 three more times consecutively (total of 4 clicks). Allocate all remaining clicks to A1 thereafter.
3. Direction
Game Rules
This one is a complete test of reflexes, no tricks. You need to keep your eyes on the direction of the center arrow, Q for left, P for right, point to the right and press P, point to the left and press Q.
Note that there will be 2 interferences: (1) if there are “-” all around except for the center arrow, you still need to judge the direction of the center arrow, (2) if there are “x” except for the center arrow, then don't press anything, it will automatically be judged as correct. Repeat for a total of 80 rounds, the pattern appears in a completely randomized way.
How to answer
Don't pick in seconds, react first to maximize your success rate.
Make sure you keep your eyes on the center arrow, and use your eyes to scan the area around you.
Don't press anything with an “X” around it except for the center arrow.
4. Team
Game Rules
There are 12 rounds in total, and each round of the game requires you to choose between 2 options: high price and low price. You need to play the price game with the opposing team (AI). There are a total of 4 possibilities for each round after the permutations are made:
Both the player and the AI bid the low price and each gets 50 points;
The player bids high and the AI bids low, and the AI scores 300 points;
The player makes a low bid, the AI makes a high bid, and the player scores 300 points;
The player and the AI both bid high and each gets 200 points.
How to answer
As you can see from the four gaming possibilities, it is more likely that we will score by bidding low.
The first round of high prices, the next 11 rounds all out of low prices, although simple and rough, but the practice of the final score is about 2000-2400 this range, and is also relatively more stable response program.
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